Chooser
A chooser is widget that allow users to choose one option among a list of items (core.Chooser).
Properties
You can set the items of a chooser from a list of strings:
core.NewChooser(b).SetStrings("macOS", "Windows", "Linux")If you need to customize the items more, you can use a list of core.ChooserItem objects:
core.NewChooser(b).SetItems(
core.ChooserItem{Value: "Computer", Icon: icons.Computer, Tooltip: "Use a computer"},
core.ChooserItem{Value: "Phone", Icon: icons.Smartphone, Tooltip: "Use a phone"},
)You can set the placeholder of a chooser:
core.NewChooser(b).SetPlaceholder("Choose a platform").SetStrings("macOS", "Windows", "Linux")You can set the current value of a chooser:
core.NewChooser(b).SetStrings("Apple", "Orange", "Strawberry").SetCurrentValue("Orange")You can make a chooser outlined instead of filled:
core.NewChooser(b).SetType(core.ChooserOutlined).SetStrings("Apple", "Orange", "Strawberry")You can add an icon to a chooser:
core.NewChooser(b).SetIcon(icons.Sort).SetStrings("Newest", "Oldest", "Popular")You can make a chooser a text field with automatic completion and validation support:
core.NewChooser(b).SetEditable(true).SetStrings("Newest", "Oldest", "Popular")You can allow the user to add new items to a chooser:
core.NewChooser(b).SetAllowNew(true).SetStrings("Newest", "Oldest", "Popular")You can make a chooser a text field and allow the user to add new items to it:
core.NewChooser(b).SetEditable(true).SetAllowNew(true).SetStrings("Newest", "Oldest", "Popular")Events
You can detect when the user changes the value of a chooser:
ch := core.NewChooser(b).SetStrings("Newest", "Oldest", "Popular")
ch.OnChange(func(e events.Event) {
core.MessageSnackbar(b, fmt.Sprintf("Sorting by %v", ch.CurrentItem.Value))
})